- ogg vorbis support: original soundtracks by Kenta Cho provided for stages 1-5 and 3 ENDLESS modes
- tracker music support (s3m, xm, mod) is still in place (tracker music is provided for stages 6-10)
- custom ogg, s3m,xm,mod music support: replace existing stg00.*,stg0.*-stg9.* files in sounds directory with your favorite music (there are plenty of mp3/wav/atrac --> ogg converion tools available on the net).
- minor code optimizations.
Note, that ogg decoding requires more CPU cycles. So you may want to keep tracker music for late & action packed stages of the game to make the things run faster.
You can reset the High Scores by deleting the noiz2sa.prf...
You can still customize almost all other aspects of the gameplay or chose the "classic" settings - just read the atatched documentation.
get it here
!!! PLEASE USE THIS SOFTWARE AT YOUR OWN RISK.
!!! THIS IS STILL A BETA VERSION.
!!! I AM NOT RESPONSIBLE FOR ANY DAMAGE IT MAY CAUSE TO YOUR PSP.
FEATURES:
> high score saves
> sound support
> custom stereo soundtrack support
> snapshots
> game customization: custom colors, graphics, enemy attack patterns
INSTALL:
v1.5 users: copy NOIZ2SA and NOIZ2SA% folders from 1.5 to your [psp_drive]:\PSP\GAME folder.
V1.0::: I don't have any experience with this firmware version. Hopefully PBP file in 1.5 folder works out for you.
If not, try to recompile attached source under the latest PSPSDK.
!!! PLEASE USE THIS SOFTWARE AT YOUR OWN RISK.
!!! THIS IS STILL A BETA VERSION.
!!! I AM NOT RESPONSIBLE FOR ANY DAMAGE IT MAY CAUSE TO YOUR PSP.
FEATURES:
> high score saves
> sound support
> custom stereo soundtrack support
> snapshots
INSTALL:
v1.5 users: copy NOIZ2SA and NOIZ2SA% folders from 1.5 to your [psp_drive]:\PSP\GAME folder.
V1.0::: I don't have any experience with this firmware version. Hopefully PBP file in 1.0 folder works out for you.
just get images boss middle zako & sounds subdirectories from the 1.5 version....
There is also an icon and background there to bundle with PBP file.
GAME PLAY:
[x] - to select/fire
[arrows/analog pad] -to navigate/move
[start] -to pause/play
[left trigger] -take snapshot
[right trigger] -slowdown ship's movement
Screen shots are saved as noiz2sa_screen[#].png in the root of your MS card.
You can customize the soundtracks by changing stg*.* files in the sounds sub-directory.
Currently the game should accept mod, s3m, xm & it formats. http://www.modarchive.com is a good place to find mod music.
Limit the file size for a single song to ~ 500K
You can modify the gameplay by changing the enemys attacking patters.
The pattern files are in boss middle & zako subdirectories.
The files are in BulletML (http://www.asahi-net.or.jp/~cs8k-cy...ml/index_e.html) xml like language.
TODO:
rendering performance optimizations
smoke effect
possible ogg/mp3 support
review the color scheme, possibly add cool background and skins...
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